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IP:83.209.176.183
Port:36963
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* Recent Posts

Re: HC => Fws by Nighthawk
[December 17, 2017, 01:07:55]


Re: HC => Fws by Range Rover
[December 09, 2017, 16:33:17]


Re: HotChills.org will close on January 27 by Maloo
[November 28, 2017, 22:47:06]


Re: HotChills.org will close on January 27 by Bounty Hunter
[November 28, 2017, 18:29:07]


Re: HotChills.org will close on January 27 by siN
[November 28, 2017, 10:45:22]

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* Messages | Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - EleCtroN

Pages: 1 ... 4 5 [6] 7
76
General Discussion / Re: Foto
« on: June 07, 2014, 15:27:58 »
I'm not gonna post my pic. cuz i've a beard and moustache..haven't shave yet.So,no. lol

77
Server / Re: Mod powers
« on: May 14, 2014, 09:17:05 »
I'll say Yes for it but only for Mods,not for the JMods.

78
Server / Re: wA - PaNN* is aimbotter
« on: April 29, 2014, 18:15:36 »
Sometimes,people think how can this guy kill me? So,they call him a"hacker".but he's not..he is a skilled player.if you notice speed in a player,then you call him a "hacker" without noticing his actual pings,he might be lagging.In both cases,they get banned.Isn't it unfair for them?!

79
Server / Re: wA - PaNN* is aimbotter
« on: April 29, 2014, 17:51:44 »
They can be banned anytime even if they're offline.

80
Server / Re: wA - PaNN* is aimbotter
« on: April 29, 2014, 14:55:32 »
You should make your "MOD" tag ON and then warn.Otherwise,he'll not listen you cuz he don't think that you're a MOD and he'll try to ignore you by using some badwords .Give atleast 3 warnings before banning(temp.).
1.warn him..if he don't listen you.then mute him if he's spamming.Don't mind what he's saying.(in case of spam)
2.if he uses aimbot..still same,warn him.Otherwise,kick.if he come back at same time,then say"I could've banned you but this is last warning if you use any hack again then i'll report you for sure or ban(temp.) you.(in case of aimbot or any other hack)


81
News and Announcements / Re: Farewell everybody
« on: October 30, 2013, 16:24:46 »
I won't say good bye...I hope you'll be back soon.  :'(
My student  :P

82
Server / Re: Suggest rounds to be removed
« on: August 14, 2013, 08:21:32 »
Remove that in which we spawn between 3-4 boxes which have a little space to move...having other weapons like laser mines or mines have no use there cuz you won't get time to build them..while doing that your enemy will be there to kill you by knife..

83
General Discussion / Re: Let's count to 1000
« on: June 18, 2013, 17:07:14 »
5x5x5=125

84
General Discussion / Re: Let's count to 1000
« on: June 18, 2013, 10:10:26 »
115

85
News and Announcements / Re: Experience levels
« on: June 17, 2013, 21:18:46 »
Idea was by me about names and hats...lol

86
General Discussion / Re: Let's count to 1000
« on: June 17, 2013, 11:16:31 »
103

87
News and Announcements / Re: Experience levels
« on: June 16, 2013, 20:15:38 »
I can just only say that there should be something good which will satisfy both high and low level players.

88
General Discussion / Re: Let's count to 1000
« on: June 16, 2013, 19:55:15 »
Ninety four

89
News and Announcements / Re: Experience levels
« on: June 16, 2013, 19:48:08 »
1.It would be more good if players get something special on specific levels.
As for example if you reach to level 10 then you will get access to wear special hat or any outfit.More levels = better stuff.
2.Or you could put names on a specific level if you reach there.
For example military,
Level 10= little soldier
Level20=soldier
Seargent,General,major,etc.
Or any other profession.
3.Or you could add specific weapons and equipments at each specific level.

90
General Discussion / Re: Let's count to 1000
« on: June 16, 2013, 16:18:37 »
Nine T 2

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