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Re: HC => Fws by Nighthawk
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Re: HC => Fws by Range Rover
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Re: HotChills.org will close on January 27 by Maloo
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Re: HotChills.org will close on January 27 by Bounty Hunter
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Author Topic: Killstreak sounds added  (Read 7634 times)

Online Häppy C@mper

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Killstreak sounds added
« on: April 19, 2014, 11:35:48 »
On request I have added killstreak sounds to the server. They are off by default so you will have to press F2 and then choose Configuration and Killstreak to turn them on. You have two other options: to show only the text, but no sound or the other way around.
Just because you're paranoid doesn't mean they aren't after you. :o

Offline Bonzo

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Re: Killstreak sounds added
« Reply #1 on: April 19, 2014, 13:58:20 »
Good job mate.

Hope people will stop complaining now.

Also, whatever Maciek tells you about me and what he's doing to me, don't give in. Keep the default setting "OFF".
"Tastes like heresy. Delicious heresy." - TB, 2014

Offline Chilla_Girl

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Re: Killstreak sounds added
« Reply #2 on: April 19, 2014, 14:09:31 »
stunning :) thx very much!
Don't worry i am just a
Girl and definitely NOT a
troll who pretends to be a
bad player and is in reality no
girl! It is the best choice
to believe me, all i want is
to catch hackers, because my real
interest is being a mod so that your
identity as player is always protected!

>read every 2nd line:)

Offline TheWeek

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Re: Killstreak sounds added
« Reply #3 on: April 19, 2014, 16:32:44 »
good job ;)
but its sometime lagy.

Online Häppy C@mper

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Re: Killstreak sounds added
« Reply #4 on: April 19, 2014, 16:49:38 »
good job ;)
but its sometime lagy.
Thanks. Laggy in what way? Do the players freeze or is it just the sound that lags behind?
Just because you're paranoid doesn't mean they aren't after you. :o

Offline CyrusDeVirus

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Re: Killstreak sounds added
« Reply #5 on: April 19, 2014, 16:55:41 »
I think Its worth to mention about the sound in F1 button.Where info about server is, it might be useful when new players join server.

Offline TheWeek

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Re: Killstreak sounds added
« Reply #6 on: April 19, 2014, 17:15:24 »
Yeah, the players freez (for 1~2 sec. [sometimes] ).

Offline Elfing

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Re: Killstreak sounds added
« Reply #7 on: April 19, 2014, 17:25:33 »
I think Its worth to mention about the sound in F1 button.Where info about server is, it might be useful when new players join server.
Exactly, you should make a news segment on server info, it would come handy.
Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into the abyss, the abyss will gaze back into you.

Online Häppy C@mper

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Re: Killstreak sounds added
« Reply #8 on: April 19, 2014, 19:49:13 »
Yeah, the players freez (for 1~2 sec. [sometimes] ).
Hmm, strange. Are you sure it started when the sounds were introduced?
Just because you're paranoid doesn't mean they aren't after you. :o

Offline Maciek

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Re: Killstreak sounds added
« Reply #9 on: April 19, 2014, 20:19:49 »
Zero lags, game is fluently. The only one thing you should do, is makig something like advertising "Visit hotchills.org" which is written in white colour and appears sometimes. Make something like Configuration>killstteak ON, to give knowledge about them to newcomers
You can't trust everyone. This is place in which you can be who ever you want and noone will recognise you.

Offline Elfing

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Re: Killstreak sounds added
« Reply #10 on: April 19, 2014, 20:27:11 »
The only one thing you should do, is makig something like advertising "Visit hotchills.org" which is written in white colour and appears sometimes. Make something like Configuration>killstteak ON, to give knowledge about them to newcomers
Yes, it should come up frequently.
Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into the abyss, the abyss will gaze back into you.

Offline TheWeek

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Re: Killstreak sounds added
« Reply #11 on: April 19, 2014, 20:34:00 »
Yeah, the players freez (for 1~2 sec. [sometimes] ).
Hmm, strange. Are you sure it started when the sounds were introduced?
sometimes not always! ;)

Offline Limon

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Re: Killstreak sounds added
« Reply #12 on: April 19, 2014, 21:50:53 »
Good news. Thank you :)

Offline Da boss

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Re: Killstreak sounds added
« Reply #13 on: April 25, 2014, 10:13:59 »
It's a nice addition but as it's said they're a bit laggy. for instance when I died all the sounds stopped working then when I became alive again all the sounds that I should've heard when I was dead all started at once. I'm not how to put it otherwise but I hope you understood me :)

Online Häppy C@mper

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Re: Killstreak sounds added
« Reply #14 on: April 25, 2014, 15:41:03 »
It's a nice addition but as it's said they're a bit laggy. for instance when I died all the sounds stopped working then when I became alive again all the sounds that I should've heard when I was dead all started at once. I'm not how to put it otherwise but I hope you understood me :)
Thanks. I think I understand. It sounds like a bug in CS2D or perhaps something caused by problems with your internet connection. Do you experience other kinds of lag in CS2D?
Just because you're paranoid doesn't mean they aren't after you. :o

 

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