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Re: HC => Fws by Nighthawk [December 17, 2017, 01:07:55]
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Messages - Ice-cream16
91
« on: April 25, 2013, 17:07:53 »
A bug in round with explosive snowballs. Today, when the round was started, the new player join the game after 1-2 sec, after the round begining. And when I tried to throw snowballs in this player, he has no get damage, and my snowballs has no explode.
92
« on: April 22, 2013, 22:41:55 »
I noticed, that after you kill someone, you send message "Owned (with unicode symbols)" by bind. It's very annoying and you can get muted for this.
93
« on: April 20, 2013, 20:05:51 »
And It's Sheldon... as I said earlier.
94
« on: April 17, 2013, 12:34:42 »
95
« on: April 13, 2013, 20:26:19 »
Agree with Bonzo. And I often play with music.
96
« on: March 30, 2013, 20:54:09 »
This is new entertainment for some players:
97
« on: March 30, 2013, 14:51:30 »
No, i mean "Info_TeamGate", or something like this. But then the map should be edited. Or, if it's possible, make it with lua, without editing of map.
98
« on: March 30, 2013, 13:13:26 »
I don't know possible it or not, but such is idea: Standart spawn. Speed 50. Every player have nightvision and xm1014. Throughout the map there is invisible holes. When a player steps on this hole, he die. But holes can be visible, if player turn on his nightvision.
99
« on: March 29, 2013, 16:30:10 »
Every player have random weapon (from airstrike to xm1014). But after a shot, the weapon changes on another random weapon. I.e. if player have ak47, when he shots, he spend one bullet and weapon changes on another weapon. The round will be long, so spawn must be in area near CT base or in the middle of the map.
100
« on: March 28, 2013, 17:10:00 »
"Suicide Bomber" Everyone have airstrike, but players can't throw it. Instead of it, when player press left mouse button, he explodes. The sense of this idea - to blow up with itself is as much as possible players. I don't know about spawn or speed, and If there are 2 players alive, and player, who will explode first, even if he blew up with himself an opponent, he anyway will lose. Also the player may not explode himself, but he can explode enemies. Interval between the explosions should be several seconds (5-10), or explosion can be only one time. If the explosion is spent, then the players have to kill enemies with knife. Then it is logical to make spawn in small area with buildings (near CT base or in the middle of the map). This is just "alpha" version of my idea, and it should be finished thinking. Maybe somebody here knows how to improve this idea I hope that this idea is understood
101
« on: March 27, 2013, 12:38:53 »
"Medieval Wars" (instead of usual round with machete) Everyone have machete and shield. Something similar was in HC's Multigame
102
« on: March 26, 2013, 11:57:35 »
Random spawn throughout the map. Everyone has a laser and unlimited he. BUT: laser have no damage. Instead of damage, in contact with the wall, there is appears a laser mine. I think this is possible to make with lua.
103
« on: March 25, 2013, 20:53:21 »
"Meat round" Spawn in this area: Everyone have super armor and m134
104
« on: March 24, 2013, 13:36:42 »
Well, another idea. Standart spawn. Players haven't money. Near the player's spawn is gold, coins and money, but it's limited (for total amount about 20.000$). Players must take them, how many succeed. They must buy weapons on this money. And buy time is small (1.5-2 minutes or less). Or random spawn and buy zone (unlimited) throughout the map. Money, coins and gold on the map (also random). Players collect gold and buy weapons.
105
« on: March 23, 2013, 22:16:41 »
Standart spawn. Mines on the map. Everyone have a high speed. And...inverted controls. To move right, you must press left (A), to move left, you must press right (D), to move up you must press back (S), and to move down, you must press forward (W). And everyone have some weapon (for example xm1014). Would be difficult and interesting
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