Hot Chills

General Category => Server => Topic started by: Maloo on May 25, 2016, 15:04:09

Title: Ddoser
Post by: Maloo on May 25, 2016, 15:04:09
So i was sitting in specs while watching people play.
A guy called Shyster Angel joined and started talking some shit about ddosing the server.
I thought he was joking, but then the server did crash.

Before that he wrote this:
[15:51:57] Shyster Angel: Guys
[15:51:57] FrЄncis connected
[15:51:58] LeanSip joins the Counter-Terrorist Forces
[15:51:58] Raptor killed [UsK] * Motasem x35 with M4A1
[15:51:59] Dirilis killed [HD]CS Source 2D with M4A1
[15:51:59] «*{F®é§#_Pøwé®}*»R0: shraf
[15:52:00] FrЄncis joins the Counter-Terrorist Forces
[15:52:01] [HD]CS Source 2D *DEAD*: NOB
[15:52:02] Shyster Angel: when this server DDOS GO DRAFT CITY
[15:52:03] Shyster Angel: OK?

He's one of those people that try to convince others to join his server...
How stupid of him.
He crashed the server several times.

Here's his info:
[15:28:00] # 15: Shyster Angel
[15:28:00] Level: Guest
[15:28:00] IP: 105.102.186.126
[15:28:00] Country: Algeria
Title: Re: Ddoser
Post by: siN on May 25, 2016, 15:37:26
Our youth honor is being comprimised by those kids....
Title: Re: Ddoser
Post by: Häppy C@mper on May 25, 2016, 19:00:58
DDoS'ers are difficult to stop. Eventually they will give up when they realize it won't make their servers more popular.
Title: Re: Ddoser
Post by: siN on May 25, 2016, 19:08:38
Happy Camper you should work together with Endercrypt, i bet you 2 could do a anti-aimbot/anti-speedhack/anti-ddos or something similar, you're both amazing scripters.
Title: Re: Ddoser
Post by: Se7en on May 25, 2016, 20:29:23
Stopping DDoS is almost impossible but you can try to make it harder.
Just check what IPs send the packets when the server is being crashed, afterwords just drop-packets them.
This is very useful since they use IP Stresses that use VPSs and such that wont change IPs often.
Title: Re: Ddoser
Post by: Mast# on June 06, 2016, 18:23:01
Stopping DDoS is almost impossible but you can try to make it harder.
Just check what IPs send the packets when the server is being crashed, afterwords just drop-packets them.
This is very useful since they use IP Stresses that use VPSs and such that wont change IPs often.

I read that reply. And I wanted to know more about ddos.


What's ddos? xd. I just know that ddos sends a lot of CS2D clients to a serveur. And the serveur crashes. That's all.
Title: Re: Ddoser
Post by: siN on June 06, 2016, 18:52:00
Could you please stop reviving dead topics? It's upsetting me, if you have any question the admin team will give you a proper reason.
Title: Re: Ddoser
Post by: Se7en on June 07, 2016, 15:19:49
https://en.wikipedia.org/wiki/Sockstress
https://en.wikipedia.org/wiki/Denial-of-service_attack

What you meant is probably flooding which is not very effective since CS2D max clients are 32